Rigging a Quadruped in Maya with Jason Baskin
Software used: Maya | Project Files: Included | Intermediate | Jul 23, 2014 | 920 MB
Creating the skeleton
Rigging the head, ears, and front and hind legs
Working with expressions
Adding extended twist functionality
Creating an FK/IK tail
Making the rig scalable
Binding the mesh to the skeleton and painting skin
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Uploadable.ch
http://www.uploadable.ch/file/MppX9gRh6ey7/_Rigging_a_Quadruped_in_Maya_wJB.part1.rar
http://www.uploadable.ch/file/z2fcFKpKeYhS/_Rigging_a_Quadruped_in_Maya_wJB.part2.rar
http://www.uploadable.ch/file/7GBkjbhnCGXm/_Rigging_a_Quadruped_in_Maya_wJB.part3.rar
Rapidgator.net
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http://rapidgator.net/file/56a3740b73e4da6a8086108d78ffbf67/_Rigging_a_Quadruped_in_Maya_wJB.part2.rar.html
http://rapidgator.net/file/0437f3974c0144294606e2ab7a78e819/_Rigging_a_Quadruped_in_Maya_wJB.part3.rar.html
Uploaded.net
http://uploaded.net/file/e44imzfq/_Rigging_a_Quadruped_in_Maya_wJB.part1.rar
http://uploaded.net/file/8kzqaccr/_Rigging_a_Quadruped_in_Maya_wJB.part2.rar
http://uploaded.net/file/vksu44tz/_Rigging_a_Quadruped_in_Maya_wJB.part3.rar
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